What problem does Atlas solve?
Atlas solves the problem of slow and inefficient 3D asset creation for games and virtual environments. It uses AI to generate detailed 3D models from images or text, offering claimed efficiency gains of 200 times over traditional methods. This addresses the need for faster production pipelines in gaming and CGI.
What features or integrations does Atlas offer?
Atlas offers a canvas with over 100 AI models, including text generation, text-to-image, and image-to-3D engines. Key features include production output with retopology, UVs, PBR, and rigs, GLB export with commercial licensing, and a Memory Core for workspace. Integrations include engine plugins for Unreal, Unity, and Blender, as well as an API for the Studio plan.
How is Atlas priced or packaged?
Atlas offers flexible pricing with three main tiers. The Pro plan costs €50 per month, the Studio plan costs €200 per month, and Enterprise pricing starts from €2,000 per month. All plans have unlimited seats and use a pooled credit system. Overage is charged at €0.01 per credit, and annual billing offers a 20% discount.
What is Atlas used for, and in what situations?
Atlas is used to create production-grade 3D assets and creative workflows for games, CGI, and 3D production. It functions as a governed canvas that integrates over 100 AI models into controllable pipelines. Situations include generating meshes, images, and models from text or image prompts, and exporting assets for use in game engines.
Who is Atlas for?
Atlas is designed for teams and studios in game development, CGI, and 3D production. Specific users include small teams putting AI into work, studios shipping daily through Atlas, and large enterprises making Atlas their pipeline layer. It caters to developers, artists, and technical directors in these fields.
What is Atlas?
Atlas is an advanced AI-powered platform that generates highly detailed 3D models from reference images and text. It aims to provide significant efficiency gains in asset creation for gaming, virtual environments, CGI, and 3D production.